61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "BufferedRuntimeExecutor.h"
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#include <algorithm>
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namespace facebook::react {
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BufferedRuntimeExecutor::BufferedRuntimeExecutor(
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RuntimeExecutor runtimeExecutor)
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: runtimeExecutor_(runtimeExecutor),
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isBufferingEnabled_(true),
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lastIndex_(0) {}
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void BufferedRuntimeExecutor::execute(Work&& callback) {
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if (!isBufferingEnabled_) {
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// Fast path: Schedule directly to RuntimeExecutor, without locking
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runtimeExecutor_(std::move(callback));
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return;
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}
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/**
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* Note: std::mutex doesn't have a FIFO ordering.
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* To preserve the order of the buffered work, use a priority queue and
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* track the last known work index.
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*/
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uint64_t newIndex = lastIndex_++;
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std::scoped_lock guard(lock_);
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if (isBufferingEnabled_) {
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queue_.push({.index_ = newIndex, .work_ = std::move(callback)});
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return;
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}
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// Force flush the queue to maintain the execution order.
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unsafeFlush();
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runtimeExecutor_(std::move(callback));
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}
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void BufferedRuntimeExecutor::flush() {
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std::scoped_lock guard(lock_);
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unsafeFlush();
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isBufferingEnabled_ = false;
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}
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void BufferedRuntimeExecutor::unsafeFlush() {
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while (queue_.size() > 0) {
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const BufferedWork& bufferedWork = queue_.top();
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Work work = std::move(bufferedWork.work_);
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runtimeExecutor_(std::move(work));
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queue_.pop();
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}
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}
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} // namespace facebook::react
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