687 lines
24 KiB
C++
687 lines
24 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "UIManager.h"
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#include <cxxreact/JSExecutor.h>
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#include <cxxreact/SystraceSection.h>
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#include <react/debug/react_native_assert.h>
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#include <react/featureflags/ReactNativeFeatureFlags.h>
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#include <react/renderer/core/DynamicPropsUtilities.h>
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#include <react/renderer/core/PropsParserContext.h>
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#include <react/renderer/core/ShadowNodeFragment.h>
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#include <react/renderer/uimanager/SurfaceRegistryBinding.h>
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#include <react/renderer/uimanager/UIManagerBinding.h>
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#include <react/renderer/uimanager/UIManagerCommitHook.h>
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#include <react/renderer/uimanager/UIManagerMountHook.h>
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#include <glog/logging.h>
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#include <utility>
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namespace {
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std::unique_ptr<facebook::react::LeakChecker> constructLeakCheckerIfNeeded(
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const facebook::react::RuntimeExecutor& runtimeExecutor) {
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#ifdef REACT_NATIVE_DEBUG
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return std::make_unique<facebook::react::LeakChecker>(runtimeExecutor);
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#else
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return {};
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#endif
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}
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} // namespace
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namespace facebook::react {
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// Explicitly define destructors here, as they have to exist in order to act as
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// a "key function" for the ShadowNodeWrapper class -- this allows for RTTI to
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// work properly across dynamic library boundaries (i.e. dynamic_cast that is
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// used by getNativeState method)
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ShadowNodeListWrapper::~ShadowNodeListWrapper() = default;
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UIManager::UIManager(
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const RuntimeExecutor& runtimeExecutor,
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ContextContainer::Shared contextContainer)
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: runtimeExecutor_(runtimeExecutor),
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shadowTreeRegistry_(),
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contextContainer_(std::move(contextContainer)),
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leakChecker_(constructLeakCheckerIfNeeded(runtimeExecutor)),
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lazyShadowTreeRevisionConsistencyManager_(
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ReactNativeFeatureFlags::enableUIConsistency()
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? std::make_unique<LazyShadowTreeRevisionConsistencyManager>(
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shadowTreeRegistry_)
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: nullptr),
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latestShadowTreeRevisionProvider_(
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ReactNativeFeatureFlags::enableUIConsistency()
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? nullptr
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: std::make_unique<LatestShadowTreeRevisionProvider>(
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shadowTreeRegistry_)) {}
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UIManager::~UIManager() {
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LOG(WARNING) << "UIManager::~UIManager() was called (address: " << this
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<< ").";
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}
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std::shared_ptr<ShadowNode> UIManager::createNode(
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Tag tag,
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const std::string& name,
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SurfaceId surfaceId,
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RawProps rawProps,
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InstanceHandle::Shared instanceHandle) const {
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SystraceSection s("UIManager::createNode", "componentName", name);
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auto& componentDescriptor = componentDescriptorRegistry_->at(name);
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auto fallbackDescriptor =
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componentDescriptorRegistry_->getFallbackComponentDescriptor();
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PropsParserContext propsParserContext{surfaceId, *contextContainer_.get()};
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auto family = componentDescriptor.createFamily(
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{tag, surfaceId, std::move(instanceHandle)});
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const auto props = componentDescriptor.cloneProps(
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propsParserContext, nullptr, std::move(rawProps));
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const auto state = componentDescriptor.createInitialState(props, family);
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auto shadowNode = componentDescriptor.createShadowNode(
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ShadowNodeFragment{
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.props = fallbackDescriptor != nullptr &&
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fallbackDescriptor->getComponentHandle() ==
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componentDescriptor.getComponentHandle()
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? componentDescriptor.cloneProps(
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propsParserContext,
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props,
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RawProps(folly::dynamic::object("name", name)))
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: props,
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.children = ShadowNodeFragment::childrenPlaceholder(),
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.state = state,
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},
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family);
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if (delegate_ != nullptr) {
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delegate_->uiManagerDidCreateShadowNode(*shadowNode);
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}
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if (leakChecker_) {
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leakChecker_->uiManagerDidCreateShadowNodeFamily(family);
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}
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return shadowNode;
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}
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std::shared_ptr<ShadowNode> UIManager::cloneNode(
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const ShadowNode& shadowNode,
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const ShadowNode::SharedListOfShared& children,
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RawProps rawProps) const {
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SystraceSection s(
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"UIManager::cloneNode", "componentName", shadowNode.getComponentName());
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PropsParserContext propsParserContext{
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shadowNode.getFamily().getSurfaceId(), *contextContainer_.get()};
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auto& componentDescriptor = shadowNode.getComponentDescriptor();
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auto& family = shadowNode.getFamily();
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auto props = ShadowNodeFragment::propsPlaceholder();
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if (!rawProps.isEmpty()) {
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if (family.nativeProps_DEPRECATED != nullptr) {
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// 1. update the nativeProps_DEPRECATED props.
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//
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// In this step, we want the most recent value for the props
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// managed by setNativeProps.
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// Values in `rawProps` patch (take precedence over)
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// `nativeProps_DEPRECATED`. For example, if both
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// `nativeProps_DEPRECATED` and `rawProps` contain key 'A'.
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// Value from `rawProps` overrides what was previously in
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// `nativeProps_DEPRECATED`. Notice that the `nativeProps_DEPRECATED`
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// patch will not get more props from `rawProps`: if the key is not
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// present in `nativeProps_DEPRECATED`, it will not be added.
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//
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// The result of this operation is the new `nativeProps_DEPRECATED`.
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family.nativeProps_DEPRECATED =
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std::make_unique<folly::dynamic>(mergeDynamicProps(
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*family.nativeProps_DEPRECATED, // source
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(folly::dynamic)rawProps, // patch
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NullValueStrategy::Ignore));
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// 2. Compute the final set of props.
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//
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// This step takes the new props handled by `setNativeProps` and
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// merges them in the `rawProps` managed by React.
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// The new props handled by `nativeProps` now takes precedence
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// on the props handled by React, as we want to make sure that
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// all the props are applied to the component.
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// We use these finalProps as source of truth for the component.
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auto finalProps = mergeDynamicProps(
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(folly::dynamic)rawProps, // source
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*family.nativeProps_DEPRECATED, // patch
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NullValueStrategy::Override);
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// 3. Clone the props by using finalProps.
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props = componentDescriptor.cloneProps(
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propsParserContext, shadowNode.getProps(), RawProps(finalProps));
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} else {
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props = componentDescriptor.cloneProps(
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propsParserContext, shadowNode.getProps(), std::move(rawProps));
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}
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}
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auto clonedShadowNode = componentDescriptor.cloneShadowNode(
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shadowNode,
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{
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.props = props,
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.children = children,
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.runtimeShadowNodeReference = false,
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});
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return clonedShadowNode;
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}
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void UIManager::appendChild(
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const ShadowNode::Shared& parentShadowNode,
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const ShadowNode::Shared& childShadowNode) const {
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SystraceSection s("UIManager::appendChild");
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auto& componentDescriptor = parentShadowNode->getComponentDescriptor();
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componentDescriptor.appendChild(parentShadowNode, childShadowNode);
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}
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void UIManager::completeSurface(
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SurfaceId surfaceId,
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const ShadowNode::UnsharedListOfShared& rootChildren,
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ShadowTree::CommitOptions commitOptions) {
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SystraceSection s("UIManager::completeSurface", "surfaceId", surfaceId);
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shadowTreeRegistry_.visit(surfaceId, [&](const ShadowTree& shadowTree) {
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auto result = shadowTree.commit(
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[&](const RootShadowNode& oldRootShadowNode) {
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return std::make_shared<RootShadowNode>(
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oldRootShadowNode,
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ShadowNodeFragment{
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.props = ShadowNodeFragment::propsPlaceholder(),
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.children = rootChildren,
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});
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},
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commitOptions);
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if (result == ShadowTree::CommitStatus::Succeeded &&
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lazyShadowTreeRevisionConsistencyManager_ != nullptr) {
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// It's safe to update the visible revision of the shadow tree immediately
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// after we commit a specific one.
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lazyShadowTreeRevisionConsistencyManager_->updateCurrentRevision(
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surfaceId, shadowTree.getCurrentRevision().rootShadowNode);
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}
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});
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}
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void UIManager::setIsJSResponder(
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const ShadowNode::Shared& shadowNode,
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bool isJSResponder,
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bool blockNativeResponder) const {
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if (delegate_ != nullptr) {
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delegate_->uiManagerDidSetIsJSResponder(
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shadowNode, isJSResponder, blockNativeResponder);
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}
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}
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void UIManager::startSurface(
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ShadowTree::Unique&& shadowTree,
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const std::string& moduleName,
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const folly::dynamic& props,
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DisplayMode displayMode) const {
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SystraceSection s("UIManager::startSurface");
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auto surfaceId = shadowTree->getSurfaceId();
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shadowTreeRegistry_.add(std::move(shadowTree));
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runtimeExecutor_([=](jsi::Runtime& runtime) {
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SystraceSection s("UIManager::startSurface::onRuntime");
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SurfaceRegistryBinding::startSurface(
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runtime, surfaceId, moduleName, props, displayMode);
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});
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}
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void UIManager::setSurfaceProps(
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SurfaceId surfaceId,
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const std::string& moduleName,
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const folly::dynamic& props,
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DisplayMode displayMode) const {
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SystraceSection s("UIManager::setSurfaceProps");
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runtimeExecutor_([=](jsi::Runtime& runtime) {
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SurfaceRegistryBinding::setSurfaceProps(
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runtime, surfaceId, moduleName, props, displayMode);
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});
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}
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ShadowTree::Unique UIManager::stopSurface(SurfaceId surfaceId) const {
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SystraceSection s("UIManager::stopSurface");
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// Stop any ongoing animations.
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stopSurfaceForAnimationDelegate(surfaceId);
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// Waiting for all concurrent commits to be finished and unregistering the
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// `ShadowTree`.
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auto shadowTree = getShadowTreeRegistry().remove(surfaceId);
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if (shadowTree) {
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// We execute JavaScript/React part of the process at the very end to
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// minimize any visible side-effects of stopping the Surface. Any possible
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// commits from the JavaScript side will not be able to reference a
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// `ShadowTree` and will fail silently.
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runtimeExecutor_([=](jsi::Runtime& runtime) {
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SurfaceRegistryBinding::stopSurface(runtime, surfaceId);
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});
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if (leakChecker_) {
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leakChecker_->stopSurface(surfaceId);
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}
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}
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return shadowTree;
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}
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ShadowNode::Shared UIManager::getNewestCloneOfShadowNode(
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const ShadowNode& shadowNode) const {
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auto ancestorShadowNode = ShadowNode::Shared{};
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shadowTreeRegistry_.visit(
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shadowNode.getSurfaceId(), [&](const ShadowTree& shadowTree) {
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ancestorShadowNode = shadowTree.getCurrentRevision().rootShadowNode;
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});
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return getShadowNodeInSubtree(shadowNode, ancestorShadowNode);
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}
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ShadowNode::Shared UIManager::getShadowNodeInSubtree(
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const ShadowNode& shadowNode,
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const ShadowNode::Shared& ancestorShadowNode) const {
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if (!ancestorShadowNode) {
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return nullptr;
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}
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// If the given shadow node is of the same family as the root shadow node,
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// return the latest root shadow node
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if (ShadowNode::sameFamily(*ancestorShadowNode, shadowNode)) {
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return ancestorShadowNode;
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}
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auto ancestors = shadowNode.getFamily().getAncestors(*ancestorShadowNode);
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if (ancestors.empty()) {
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return nullptr;
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}
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auto pair = ancestors.rbegin();
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return pair->first.get().getChildren().at(pair->second);
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}
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ShadowTreeRevisionConsistencyManager*
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UIManager::getShadowTreeRevisionConsistencyManager() {
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return lazyShadowTreeRevisionConsistencyManager_.get();
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}
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ShadowTreeRevisionProvider* UIManager::getShadowTreeRevisionProvider() {
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if (lazyShadowTreeRevisionConsistencyManager_ != nullptr) {
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return lazyShadowTreeRevisionConsistencyManager_.get();
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} else if (latestShadowTreeRevisionProvider_ != nullptr) {
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return latestShadowTreeRevisionProvider_.get();
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}
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LOG(ERROR) << "Unexpected state found in UIManager where both "
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<< "lazyShadowTreeRevisionConsistencyManager_ and "
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<< "latestShadowTreeRevisionProvider_ were null";
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return nullptr;
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}
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ShadowNode::Shared UIManager::findNodeAtPoint(
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const ShadowNode::Shared& node,
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Point point) const {
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return LayoutableShadowNode::findNodeAtPoint(
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getNewestCloneOfShadowNode(*node), point);
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}
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LayoutMetrics UIManager::getRelativeLayoutMetrics(
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const ShadowNode& shadowNode,
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const ShadowNode* ancestorShadowNode,
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LayoutableShadowNode::LayoutInspectingPolicy policy) const {
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SystraceSection s("UIManager::getRelativeLayoutMetrics");
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// We might store here an owning pointer to `ancestorShadowNode` to ensure
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// that the node is not deallocated during method execution lifetime.
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auto owningAncestorShadowNode = ShadowNode::Shared{};
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if (ancestorShadowNode == nullptr) {
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shadowTreeRegistry_.visit(
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shadowNode.getSurfaceId(), [&](const ShadowTree& shadowTree) {
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owningAncestorShadowNode =
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shadowTree.getCurrentRevision().rootShadowNode;
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ancestorShadowNode = owningAncestorShadowNode.get();
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});
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} else {
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// It is possible for JavaScript (or other callers) to have a reference
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// to a previous version of ShadowNodes, but we enforce that
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// metrics are only calculated on most recently committed versions.
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owningAncestorShadowNode = getNewestCloneOfShadowNode(*ancestorShadowNode);
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ancestorShadowNode = owningAncestorShadowNode.get();
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}
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auto layoutableAncestorShadowNode =
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dynamic_cast<const LayoutableShadowNode*>(ancestorShadowNode);
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if (layoutableAncestorShadowNode == nullptr) {
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return EmptyLayoutMetrics;
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}
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return LayoutableShadowNode::computeRelativeLayoutMetrics(
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shadowNode.getFamily(), *layoutableAncestorShadowNode, policy);
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}
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void UIManager::updateState(const StateUpdate& stateUpdate) const {
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SystraceSection s(
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"UIManager::updateState",
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"componentName",
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stateUpdate.family->getComponentName());
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auto& callback = stateUpdate.callback;
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auto& family = stateUpdate.family;
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auto& componentDescriptor = family->getComponentDescriptor();
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shadowTreeRegistry_.visit(
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family->getSurfaceId(), [&](const ShadowTree& shadowTree) {
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shadowTree.commit(
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[&](const RootShadowNode& oldRootShadowNode) {
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auto isValid = true;
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auto rootNode = oldRootShadowNode.cloneTree(
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*family, [&](const ShadowNode& oldShadowNode) {
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auto newData =
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callback(oldShadowNode.getState()->getDataPointer());
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if (!newData) {
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isValid = false;
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// Just return something, we will discard it anyway.
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return oldShadowNode.clone({});
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}
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auto newState =
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componentDescriptor.createState(*family, newData);
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return oldShadowNode.clone(
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{.props = ShadowNodeFragment::propsPlaceholder(),
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.children = ShadowNodeFragment::childrenPlaceholder(),
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.state = newState});
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});
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return isValid
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? std::static_pointer_cast<RootShadowNode>(rootNode)
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: nullptr;
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},
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{/* default commit options */});
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});
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}
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void UIManager::dispatchCommand(
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const ShadowNode::Shared& shadowNode,
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const std::string& commandName,
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const folly::dynamic& args) const {
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if (delegate_ != nullptr) {
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delegate_->uiManagerDidDispatchCommand(shadowNode, commandName, args);
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}
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}
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void UIManager::setNativeProps_DEPRECATED(
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const ShadowNode::Shared& shadowNode,
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RawProps rawProps) const {
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auto& family = shadowNode->getFamily();
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if (family.nativeProps_DEPRECATED) {
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// Values in `rawProps` patch (take precedence over)
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// `nativeProps_DEPRECATED`. For example, if both `nativeProps_DEPRECATED`
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// and `rawProps` contain key 'A'. Value from `rawProps` overrides what was
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// previously in `nativeProps_DEPRECATED`.
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family.nativeProps_DEPRECATED =
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std::make_unique<folly::dynamic>(mergeDynamicProps(
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*family.nativeProps_DEPRECATED,
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(folly::dynamic)rawProps,
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NullValueStrategy::Override));
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} else {
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family.nativeProps_DEPRECATED =
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std::make_unique<folly::dynamic>((folly::dynamic)rawProps);
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}
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shadowTreeRegistry_.visit(
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family.getSurfaceId(), [&](const ShadowTree& shadowTree) {
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// The lambda passed to `commit` may be executed multiple times.
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// We need to create fresh copy of the `RawProps` object each time.
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auto ancestorShadowNode =
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shadowTree.getCurrentRevision().rootShadowNode;
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shadowTree.commit(
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[&](const RootShadowNode& oldRootShadowNode) {
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auto rootNode = oldRootShadowNode.cloneTree(
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family, [&](const ShadowNode& oldShadowNode) {
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auto& componentDescriptor =
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componentDescriptorRegistry_->at(
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shadowNode->getComponentHandle());
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PropsParserContext propsParserContext{
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family.getSurfaceId(), *contextContainer_.get()};
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auto props = componentDescriptor.cloneProps(
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propsParserContext,
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getShadowNodeInSubtree(*shadowNode, ancestorShadowNode)
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->getProps(),
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RawProps(rawProps));
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return oldShadowNode.clone({/* .props = */ props});
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});
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return std::static_pointer_cast<RootShadowNode>(rootNode);
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},
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{/* default commit options */});
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});
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}
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void UIManager::sendAccessibilityEvent(
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const ShadowNode::Shared& shadowNode,
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const std::string& eventType) {
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if (delegate_ != nullptr) {
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delegate_->uiManagerDidSendAccessibilityEvent(shadowNode, eventType);
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}
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}
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void UIManager::configureNextLayoutAnimation(
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jsi::Runtime& runtime,
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const RawValue& config,
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const jsi::Value& successCallback,
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const jsi::Value& failureCallback) const {
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if (animationDelegate_ != nullptr) {
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animationDelegate_->uiManagerDidConfigureNextLayoutAnimation(
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runtime,
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config,
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std::move(successCallback),
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std::move(failureCallback));
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}
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}
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static ShadowNode::Shared findShadowNodeByTagRecursively(
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ShadowNode::Shared parentShadowNode,
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Tag tag) {
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if (parentShadowNode->getTag() == tag) {
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return parentShadowNode;
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}
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for (const ShadowNode::Shared& shadowNode : parentShadowNode->getChildren()) {
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auto result = findShadowNodeByTagRecursively(shadowNode, tag);
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if (result) {
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return result;
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}
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}
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return nullptr;
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}
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ShadowNode::Shared UIManager::findShadowNodeByTag_DEPRECATED(Tag tag) const {
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auto shadowNode = ShadowNode::Shared{};
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shadowTreeRegistry_.enumerate([&](const ShadowTree& shadowTree, bool& stop) {
|
|
const RootShadowNode* rootShadowNode;
|
|
// The public interface of `ShadowTree` discourages accessing a stored
|
|
// pointer to a root node because of the possible data race.
|
|
// To work around this, we ask for a commit and immediately cancel it
|
|
// returning `nullptr` instead of a new shadow tree.
|
|
// We don't want to add a way to access a stored pointer to a root node
|
|
// because this `findShadowNodeByTag` is deprecated. It is only added
|
|
// to make migration to the new architecture easier.
|
|
shadowTree.tryCommit(
|
|
[&](const RootShadowNode& oldRootShadowNode) {
|
|
rootShadowNode = &oldRootShadowNode;
|
|
return nullptr;
|
|
},
|
|
{/* default commit options */});
|
|
|
|
if (rootShadowNode != nullptr) {
|
|
const auto& children = rootShadowNode->getChildren();
|
|
if (!children.empty()) {
|
|
const auto& child = children.front();
|
|
shadowNode = findShadowNodeByTagRecursively(child, tag);
|
|
if (shadowNode) {
|
|
stop = true;
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
return shadowNode;
|
|
}
|
|
|
|
void UIManager::setComponentDescriptorRegistry(
|
|
const SharedComponentDescriptorRegistry& componentDescriptorRegistry) {
|
|
componentDescriptorRegistry_ = componentDescriptorRegistry;
|
|
}
|
|
|
|
void UIManager::setDelegate(UIManagerDelegate* delegate) {
|
|
delegate_ = delegate;
|
|
}
|
|
|
|
UIManagerDelegate* UIManager::getDelegate() {
|
|
return delegate_;
|
|
}
|
|
|
|
void UIManager::visitBinding(
|
|
const std::function<void(const UIManagerBinding& uiManagerBinding)>&
|
|
callback,
|
|
jsi::Runtime& runtime) const {
|
|
auto uiManagerBinding = UIManagerBinding::getBinding(runtime);
|
|
if (uiManagerBinding) {
|
|
callback(*uiManagerBinding);
|
|
}
|
|
}
|
|
|
|
const ShadowTreeRegistry& UIManager::getShadowTreeRegistry() const {
|
|
return shadowTreeRegistry_;
|
|
}
|
|
|
|
void UIManager::registerCommitHook(UIManagerCommitHook& commitHook) {
|
|
std::unique_lock lock(commitHookMutex_);
|
|
react_native_assert(
|
|
std::find(commitHooks_.begin(), commitHooks_.end(), &commitHook) ==
|
|
commitHooks_.end());
|
|
commitHook.commitHookWasRegistered(*this);
|
|
commitHooks_.push_back(&commitHook);
|
|
}
|
|
|
|
void UIManager::unregisterCommitHook(UIManagerCommitHook& commitHook) {
|
|
std::unique_lock lock(commitHookMutex_);
|
|
auto iterator =
|
|
std::find(commitHooks_.begin(), commitHooks_.end(), &commitHook);
|
|
react_native_assert(iterator != commitHooks_.end());
|
|
commitHooks_.erase(iterator);
|
|
commitHook.commitHookWasUnregistered(*this);
|
|
}
|
|
|
|
void UIManager::registerMountHook(UIManagerMountHook& mountHook) {
|
|
std::unique_lock lock(mountHookMutex_);
|
|
react_native_assert(
|
|
std::find(mountHooks_.begin(), mountHooks_.end(), &mountHook) ==
|
|
mountHooks_.end());
|
|
mountHooks_.push_back(&mountHook);
|
|
}
|
|
|
|
void UIManager::unregisterMountHook(UIManagerMountHook& mountHook) {
|
|
std::unique_lock lock(mountHookMutex_);
|
|
auto iterator = std::find(mountHooks_.begin(), mountHooks_.end(), &mountHook);
|
|
react_native_assert(iterator != mountHooks_.end());
|
|
mountHooks_.erase(iterator);
|
|
}
|
|
|
|
#pragma mark - ShadowTreeDelegate
|
|
|
|
RootShadowNode::Unshared UIManager::shadowTreeWillCommit(
|
|
const ShadowTree& shadowTree,
|
|
const RootShadowNode::Shared& oldRootShadowNode,
|
|
const RootShadowNode::Unshared& newRootShadowNode) const {
|
|
SystraceSection s("UIManager::shadowTreeWillCommit");
|
|
|
|
std::shared_lock lock(commitHookMutex_);
|
|
|
|
auto resultRootShadowNode = newRootShadowNode;
|
|
for (auto* commitHook : commitHooks_) {
|
|
resultRootShadowNode = commitHook->shadowTreeWillCommit(
|
|
shadowTree, oldRootShadowNode, resultRootShadowNode);
|
|
}
|
|
|
|
return resultRootShadowNode;
|
|
}
|
|
|
|
void UIManager::shadowTreeDidFinishTransaction(
|
|
std::shared_ptr<const MountingCoordinator> mountingCoordinator,
|
|
bool mountSynchronously) const {
|
|
SystraceSection s("UIManager::shadowTreeDidFinishTransaction");
|
|
|
|
if (delegate_ != nullptr) {
|
|
delegate_->uiManagerDidFinishTransaction(
|
|
std::move(mountingCoordinator), mountSynchronously);
|
|
}
|
|
}
|
|
|
|
void UIManager::reportMount(SurfaceId surfaceId) const {
|
|
SystraceSection s("UIManager::reportMount");
|
|
|
|
auto time = JSExecutor::performanceNow();
|
|
|
|
auto rootShadowNode = RootShadowNode::Shared{};
|
|
shadowTreeRegistry_.visit(surfaceId, [&](const ShadowTree& shadowTree) {
|
|
rootShadowNode =
|
|
shadowTree.getMountingCoordinator()->getBaseRevision().rootShadowNode;
|
|
});
|
|
|
|
{
|
|
std::shared_lock lock(mountHookMutex_);
|
|
|
|
for (auto* mountHook : mountHooks_) {
|
|
if (rootShadowNode) {
|
|
mountHook->shadowTreeDidMount(rootShadowNode, time);
|
|
} else {
|
|
mountHook->shadowTreeDidUnmount(surfaceId, time);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#pragma mark - UIManagerAnimationDelegate
|
|
|
|
void UIManager::setAnimationDelegate(UIManagerAnimationDelegate* delegate) {
|
|
animationDelegate_ = delegate;
|
|
}
|
|
|
|
void UIManager::stopSurfaceForAnimationDelegate(SurfaceId surfaceId) const {
|
|
if (animationDelegate_ != nullptr) {
|
|
animationDelegate_->stopSurface(surfaceId);
|
|
}
|
|
}
|
|
|
|
void UIManager::animationTick() const {
|
|
if (animationDelegate_ != nullptr &&
|
|
animationDelegate_->shouldAnimateFrame()) {
|
|
shadowTreeRegistry_.enumerate([](const ShadowTree& shadowTree, bool&) {
|
|
shadowTree.notifyDelegatesOfUpdates();
|
|
});
|
|
}
|
|
}
|
|
|
|
} // namespace facebook::react
|