jiuyiUniapp/service/node_modules/react-native/ReactCommon/react/renderer/graphics/Rect.h

133 lines
3.7 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <algorithm>
#include <tuple>
#include <react/renderer/graphics/Float.h>
#include <react/renderer/graphics/Point.h>
#include <react/renderer/graphics/Size.h>
#include <react/utils/hash_combine.h>
namespace facebook::react {
/*
* Contains the location and dimensions of a rectangle.
*/
struct Rect {
Point origin{0, 0};
Size size{0, 0};
bool operator==(const Rect& rhs) const noexcept {
return std::tie(this->origin, this->size) == std::tie(rhs.origin, rhs.size);
}
bool operator!=(const Rect& rhs) const noexcept {
return !(*this == rhs);
}
Float getMaxX() const noexcept {
return size.width > 0 ? origin.x + size.width : origin.x;
}
Float getMaxY() const noexcept {
return size.height > 0 ? origin.y + size.height : origin.y;
}
Float getMinX() const noexcept {
return size.width >= 0 ? origin.x : origin.x + size.width;
}
Float getMinY() const noexcept {
return size.height >= 0 ? origin.y : origin.y + size.height;
}
Float getMidX() const noexcept {
return origin.x + size.width / 2;
}
Float getMidY() const noexcept {
return origin.y + size.height / 2;
}
Point getCenter() const noexcept {
return {getMidX(), getMidY()};
}
void unionInPlace(const Rect& rect) noexcept {
auto x1 = std::min(getMinX(), rect.getMinX());
auto y1 = std::min(getMinY(), rect.getMinY());
auto x2 = std::max(getMaxX(), rect.getMaxX());
auto y2 = std::max(getMaxY(), rect.getMaxY());
origin = {x1, y1};
size = {x2 - x1, y2 - y1};
}
bool containsPoint(Point point) noexcept {
return point.x >= origin.x && point.y >= origin.y &&
point.x <= (origin.x + size.width) &&
point.y <= (origin.y + size.height);
}
static Rect intersect(const Rect& rect1, const Rect& rect2) {
Float x1 = std::max(rect1.origin.x, rect2.origin.x);
Float y1 = std::max(rect1.origin.y, rect2.origin.y);
Float x2 = std::min(
rect1.origin.x + rect1.size.width, rect2.origin.x + rect2.size.width);
Float y2 = std::min(
rect1.origin.y + rect1.size.height, rect2.origin.y + rect2.size.height);
Float intersectionWidth = x2 - x1;
Float intersectionHeight = y2 - y1;
if (intersectionWidth < 0 || intersectionHeight < 0) {
return {};
}
return {{x1, y1}, {intersectionWidth, intersectionHeight}};
}
static Rect boundingRect(
const Point& a,
const Point& b,
const Point& c,
const Point& d) noexcept {
auto leftTopPoint = a;
auto rightBottomPoint = a;
leftTopPoint.x = std::min(leftTopPoint.x, b.x);
leftTopPoint.x = std::min(leftTopPoint.x, c.x);
leftTopPoint.x = std::min(leftTopPoint.x, d.x);
leftTopPoint.y = std::min(leftTopPoint.y, b.y);
leftTopPoint.y = std::min(leftTopPoint.y, c.y);
leftTopPoint.y = std::min(leftTopPoint.y, d.y);
rightBottomPoint.x = std::max(rightBottomPoint.x, b.x);
rightBottomPoint.x = std::max(rightBottomPoint.x, c.x);
rightBottomPoint.x = std::max(rightBottomPoint.x, d.x);
rightBottomPoint.y = std::max(rightBottomPoint.y, b.y);
rightBottomPoint.y = std::max(rightBottomPoint.y, c.y);
rightBottomPoint.y = std::max(rightBottomPoint.y, d.y);
return {
leftTopPoint,
{rightBottomPoint.x - leftTopPoint.x,
rightBottomPoint.y - leftTopPoint.y}};
}
};
} // namespace facebook::react
namespace std {
template <>
struct hash<facebook::react::Rect> {
size_t operator()(const facebook::react::Rect& rect) const noexcept {
return facebook::react::hash_combine(rect.origin, rect.size);
}
};
} // namespace std