jiuyiUniapp/service/node_modules/react-native/ReactCommon/react/renderer/attributedstring/AttributedString.h

149 lines
3.8 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <memory>
#include <react/renderer/attributedstring/TextAttributes.h>
#include <react/renderer/core/Sealable.h>
#include <react/renderer/core/ShadowNode.h>
#include <react/renderer/debug/DebugStringConvertible.h>
#include <react/renderer/mounting/ShadowView.h>
#include <react/utils/hash_combine.h>
namespace facebook::react {
class AttributedString;
using SharedAttributedString = std::shared_ptr<const AttributedString>;
/*
* Simple, cross-platform, React-specific implementation of attributed string
* (aka spanned string).
* `AttributedString` is basically a list of `Fragments` which have `string` and
* `textAttributes` + `shadowNode` associated with the `string`.
*/
class AttributedString : public Sealable, public DebugStringConvertible {
public:
class Fragment {
public:
static std::string AttachmentCharacter();
std::string string;
TextAttributes textAttributes;
ShadowView parentShadowView;
/*
* Returns true is the Fragment represents an attachment.
* Equivalent to `string == AttachmentCharacter()`.
*/
bool isAttachment() const;
/*
* Returns whether the underlying text and attributes are equal,
* disregarding layout or other information.
*/
bool isContentEqual(const Fragment& rhs) const;
bool operator==(const Fragment& rhs) const;
bool operator!=(const Fragment& rhs) const;
};
class Range {
public:
int location{0};
int length{0};
};
using Fragments = std::vector<Fragment>;
/*
* Appends and prepends a `fragment` to the string.
*/
void appendFragment(Fragment&& fragment);
void prependFragment(Fragment&& fragment);
/*
* Sets attributes which would apply to hypothetical text not included in the
* AttributedString.
*/
void setBaseTextAttributes(const TextAttributes& defaultAttributes);
/*
* Returns a read-only reference to a list of fragments.
*/
const Fragments& getFragments() const;
/*
* Returns a reference to a list of fragments.
*/
Fragments& getFragments();
/*
* Returns a string constructed from all strings in all fragments.
*/
std::string getString() const;
const TextAttributes& getBaseTextAttributes() const;
/*
* Returns `true` if the string is empty (has no any fragments).
*/
bool isEmpty() const;
/**
* Compares equality of TextAttributes of all Fragments on both sides.
*/
bool compareTextAttributesWithoutFrame(const AttributedString& rhs) const;
bool isContentEqual(const AttributedString& rhs) const;
bool operator==(const AttributedString& rhs) const;
bool operator!=(const AttributedString& rhs) const;
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList getDebugChildren() const override;
#endif
private:
Fragments fragments_;
TextAttributes baseAttributes_;
};
} // namespace facebook::react
namespace std {
template <>
struct hash<facebook::react::AttributedString::Fragment> {
size_t operator()(
const facebook::react::AttributedString::Fragment& fragment) const {
return facebook::react::hash_combine(
fragment.string,
fragment.textAttributes,
fragment.parentShadowView,
fragment.parentShadowView.layoutMetrics);
}
};
template <>
struct hash<facebook::react::AttributedString> {
size_t operator()(
const facebook::react::AttributedString& attributedString) const {
auto seed = size_t{0};
for (const auto& fragment : attributedString.getFragments()) {
facebook::react::hash_combine(seed, fragment);
}
return seed;
}
};
} // namespace std