jiuyiUniapp/service/node_modules/react-native/ReactCommon/react/renderer/attributedstring/AttributedString.cpp

159 lines
4.0 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AttributedString.h"
#include <react/renderer/debug/DebugStringConvertibleItem.h>
namespace facebook::react {
using Fragment = AttributedString::Fragment;
using Fragments = AttributedString::Fragments;
#pragma mark - Fragment
std::string Fragment::AttachmentCharacter() {
// C++20 makes char8_t a distinct type from char, and u8 string literals
// consist of char8_t instead of char, which in turn requires std::u8string,
// etc. Here we were assuming char was UTF-8 anyway, so just cast to that
// (which is valid because char* is allowed to alias anything).
return reinterpret_cast<const char*>(
u8"\uFFFC"); // Unicode `OBJECT REPLACEMENT CHARACTER`
}
bool Fragment::isAttachment() const {
return string == AttachmentCharacter();
}
bool Fragment::operator==(const Fragment& rhs) const {
return std::tie(
string,
textAttributes,
parentShadowView.tag,
parentShadowView.layoutMetrics) ==
std::tie(
rhs.string,
rhs.textAttributes,
rhs.parentShadowView.tag,
rhs.parentShadowView.layoutMetrics);
}
bool Fragment::isContentEqual(const Fragment& rhs) const {
return std::tie(string, textAttributes) ==
std::tie(rhs.string, rhs.textAttributes);
}
bool Fragment::operator!=(const Fragment& rhs) const {
return !(*this == rhs);
}
#pragma mark - AttributedString
void AttributedString::appendFragment(Fragment&& fragment) {
ensureUnsealed();
if (!fragment.string.empty()) {
fragments_.push_back(std::move(fragment));
}
}
void AttributedString::prependFragment(Fragment&& fragment) {
ensureUnsealed();
if (!fragment.string.empty()) {
fragments_.insert(fragments_.begin(), std::move(fragment));
}
}
void AttributedString::setBaseTextAttributes(
const TextAttributes& defaultAttributes) {
baseAttributes_ = defaultAttributes;
}
const Fragments& AttributedString::getFragments() const {
return fragments_;
}
Fragments& AttributedString::getFragments() {
return fragments_;
}
std::string AttributedString::getString() const {
auto string = std::string{};
for (const auto& fragment : fragments_) {
string += fragment.string;
}
return string;
}
const TextAttributes& AttributedString::getBaseTextAttributes() const {
return baseAttributes_;
}
bool AttributedString::isEmpty() const {
return fragments_.empty();
}
bool AttributedString::compareTextAttributesWithoutFrame(
const AttributedString& rhs) const {
if (fragments_.size() != rhs.fragments_.size()) {
return false;
}
for (size_t i = 0; i < fragments_.size(); i++) {
if (fragments_[i].textAttributes != rhs.fragments_[i].textAttributes ||
fragments_[i].string != rhs.fragments_[i].string) {
return false;
}
}
return true;
}
bool AttributedString::operator==(const AttributedString& rhs) const {
return fragments_ == rhs.fragments_;
}
bool AttributedString::operator!=(const AttributedString& rhs) const {
return !(*this == rhs);
}
bool AttributedString::isContentEqual(const AttributedString& rhs) const {
if (fragments_.size() != rhs.fragments_.size()) {
return false;
}
for (size_t i = 0; i < fragments_.size(); i++) {
if (!fragments_[i].isContentEqual(rhs.fragments_[i])) {
return false;
}
}
return true;
}
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList AttributedString::getDebugChildren() const {
auto list = SharedDebugStringConvertibleList{};
for (auto&& fragment : fragments_) {
auto propsList =
fragment.textAttributes.DebugStringConvertible::getDebugProps();
list.push_back(std::make_shared<DebugStringConvertibleItem>(
"Fragment",
fragment.string,
SharedDebugStringConvertibleList(),
propsList));
}
return list;
}
#endif
} // namespace facebook::react