133 lines
3.7 KiB
C
133 lines
3.7 KiB
C
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <algorithm>
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#include <tuple>
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#include <react/renderer/graphics/Float.h>
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#include <react/renderer/graphics/Point.h>
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#include <react/renderer/graphics/Size.h>
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#include <react/utils/hash_combine.h>
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namespace facebook::react {
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/*
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* Contains the location and dimensions of a rectangle.
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*/
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struct Rect {
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Point origin{0, 0};
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Size size{0, 0};
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bool operator==(const Rect& rhs) const noexcept {
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return std::tie(this->origin, this->size) == std::tie(rhs.origin, rhs.size);
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}
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bool operator!=(const Rect& rhs) const noexcept {
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return !(*this == rhs);
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}
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Float getMaxX() const noexcept {
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return size.width > 0 ? origin.x + size.width : origin.x;
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}
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Float getMaxY() const noexcept {
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return size.height > 0 ? origin.y + size.height : origin.y;
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}
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Float getMinX() const noexcept {
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return size.width >= 0 ? origin.x : origin.x + size.width;
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}
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Float getMinY() const noexcept {
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return size.height >= 0 ? origin.y : origin.y + size.height;
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}
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Float getMidX() const noexcept {
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return origin.x + size.width / 2;
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}
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Float getMidY() const noexcept {
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return origin.y + size.height / 2;
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}
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Point getCenter() const noexcept {
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return {getMidX(), getMidY()};
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}
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void unionInPlace(const Rect& rect) noexcept {
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auto x1 = std::min(getMinX(), rect.getMinX());
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auto y1 = std::min(getMinY(), rect.getMinY());
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auto x2 = std::max(getMaxX(), rect.getMaxX());
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auto y2 = std::max(getMaxY(), rect.getMaxY());
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origin = {x1, y1};
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size = {x2 - x1, y2 - y1};
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}
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bool containsPoint(Point point) noexcept {
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return point.x >= origin.x && point.y >= origin.y &&
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point.x <= (origin.x + size.width) &&
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point.y <= (origin.y + size.height);
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}
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static Rect intersect(const Rect& rect1, const Rect& rect2) {
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Float x1 = std::max(rect1.origin.x, rect2.origin.x);
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Float y1 = std::max(rect1.origin.y, rect2.origin.y);
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Float x2 = std::min(
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rect1.origin.x + rect1.size.width, rect2.origin.x + rect2.size.width);
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Float y2 = std::min(
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rect1.origin.y + rect1.size.height, rect2.origin.y + rect2.size.height);
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Float intersectionWidth = x2 - x1;
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Float intersectionHeight = y2 - y1;
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if (intersectionWidth < 0 || intersectionHeight < 0) {
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return {};
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}
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return {{x1, y1}, {intersectionWidth, intersectionHeight}};
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}
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static Rect boundingRect(
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const Point& a,
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const Point& b,
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const Point& c,
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const Point& d) noexcept {
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auto leftTopPoint = a;
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auto rightBottomPoint = a;
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leftTopPoint.x = std::min(leftTopPoint.x, b.x);
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leftTopPoint.x = std::min(leftTopPoint.x, c.x);
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leftTopPoint.x = std::min(leftTopPoint.x, d.x);
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leftTopPoint.y = std::min(leftTopPoint.y, b.y);
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leftTopPoint.y = std::min(leftTopPoint.y, c.y);
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leftTopPoint.y = std::min(leftTopPoint.y, d.y);
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rightBottomPoint.x = std::max(rightBottomPoint.x, b.x);
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rightBottomPoint.x = std::max(rightBottomPoint.x, c.x);
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rightBottomPoint.x = std::max(rightBottomPoint.x, d.x);
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rightBottomPoint.y = std::max(rightBottomPoint.y, b.y);
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rightBottomPoint.y = std::max(rightBottomPoint.y, c.y);
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rightBottomPoint.y = std::max(rightBottomPoint.y, d.y);
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return {
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leftTopPoint,
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{rightBottomPoint.x - leftTopPoint.x,
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rightBottomPoint.y - leftTopPoint.y}};
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}
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};
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} // namespace facebook::react
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namespace std {
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template <>
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struct hash<facebook::react::Rect> {
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size_t operator()(const facebook::react::Rect& rect) const noexcept {
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return facebook::react::hash_combine(rect.origin, rect.size);
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}
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};
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} // namespace std
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