jiuyiUniapp/service/node_modules/react-native/React/Fabric/RCTSurfacePointerHandler.mm

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2025-02-13 09:59:20 +08:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "RCTSurfacePointerHandler.h"
#import <React/RCTIdentifierPool.h>
#import <React/RCTReactTaggedView.h>
#import <React/RCTUtils.h>
#import <React/RCTViewComponentView.h>
#import "RCTConversions.h"
#import "RCTTouchableComponentViewProtocol.h"
using namespace facebook::react;
typedef NS_ENUM(NSInteger, RCTPointerEventType) {
RCTPointerEventTypeStart,
RCTPointerEventTypeMove,
RCTPointerEventTypeEnd,
RCTPointerEventTypeCancel,
};
static BOOL AllTouchesAreCancelledOrEnded(NSSet<UITouch *> *touches)
{
for (UITouch *touch in touches) {
if (touch.phase == UITouchPhaseBegan || touch.phase == UITouchPhaseMoved || touch.phase == UITouchPhaseStationary) {
return NO;
}
}
return YES;
}
static BOOL AnyTouchesChanged(NSSet<UITouch *> *touches)
{
for (UITouch *touch in touches) {
if (touch.phase == UITouchPhaseBegan || touch.phase == UITouchPhaseMoved) {
return YES;
}
}
return NO;
}
struct ActivePointer {
/*
* Pointer ID
*/
NSInteger identifier;
/*
* The component view on which the touch started.
*/
UIView<RCTComponentViewProtocol> *initialComponentView = nil;
/*
* The current target component view of the pointer
*/
UIView<RCTComponentViewProtocol> *componentView = nil;
/*
* The location of the pointer relative to the root component view
*/
CGPoint clientPoint;
/*
* The location of the pointer relative to the device's screen
*/
CGPoint screenPoint;
/*
* The location of the pointer relative to the pointer's target
*/
CGPoint offsetPoint;
/*
* Current timestamp of the pointer event
*/
NSTimeInterval timestamp;
/*
* The current force of the pointer
*/
Float force;
/*
* The type of touch received.
*/
UITouchType touchType;
/*
* The radius (in points) of the touch.
*/
CGFloat majorRadius;
/*
* The altitude (in radians) of the stylus.
*/
CGFloat altitudeAngle;
/*
* The azimuth angle (in radians) of the stylus.
*/
CGFloat azimuthAngle;
/*
* The button mask of the touch
*/
UIEventButtonMask buttonMask;
/*
* The bit mask of modifier flags in the gesture represented by the receiver.
*/
UIKeyModifierFlags modifierFlags;
/*
* Indicates if the active touch represents the primary pointer of this pointer type.
*/
BOOL isPrimary;
/*
* The button number that was pressed (if applicable) when the event was fired.
*/
NSInteger button;
/*
* Informs the event system that when the touch is released it should be treated as the
* pointer leaving the screen entirely.
*/
BOOL shouldLeaveWhenReleased;
struct Hasher {
size_t operator()(const ActivePointer &activePointer) const
{
return std::hash<decltype(activePointer.identifier)>()(activePointer.identifier);
}
};
struct Comparator {
bool operator()(const ActivePointer &lhs, const ActivePointer &rhs) const
{
return lhs.identifier == rhs.identifier;
}
};
};
// Mouse and Pen pointers get reserved IDs so they stay consistent no matter the order
// at which events come in
static NSInteger constexpr kMousePointerId = 0;
static NSInteger constexpr kPencilPointerId = 1;
// If a new reserved ID is added above this should be incremented to ensure touch events
// do not conflict
static NSInteger constexpr kTouchIdentifierPoolOffset = 2;
static SharedTouchEventEmitter GetTouchEmitterFromView(UIView *componentView, CGPoint point)
{
return [(id<RCTTouchableComponentViewProtocol>)componentView touchEventEmitterAtPoint:point];
}
static NSOrderedSet<RCTReactTaggedView *> *GetTouchableViewsInPathToRoot(UIView *componentView)
{
NSMutableOrderedSet *results = [NSMutableOrderedSet orderedSet];
do {
if ([componentView respondsToSelector:@selector(touchEventEmitterAtPoint:)]) {
[results addObject:[RCTReactTaggedView wrap:componentView]];
}
componentView = componentView.superview;
} while (componentView);
return results;
}
static UIView *FindClosestFabricManagedTouchableView(UIView *componentView)
{
while (componentView) {
if ([componentView respondsToSelector:@selector(touchEventEmitterAtPoint:)]) {
return componentView;
}
componentView = componentView.superview;
}
return nil;
}
static NSInteger ButtonMaskDiffToButton(UIEventButtonMask prevButtonMask, UIEventButtonMask curButtonMask)
{
if ((prevButtonMask & UIEventButtonMaskPrimary) != (curButtonMask & UIEventButtonMaskPrimary)) {
return 0;
}
if ((prevButtonMask & 0x4) != (curButtonMask & 0x4)) {
return 1;
}
if ((prevButtonMask & UIEventButtonMaskSecondary) != (curButtonMask & UIEventButtonMaskSecondary)) {
return 2;
}
return -1;
}
// Returns a CGPoint which represents the tiltX/Y values (in RADIANS)
// Adapted from https://gist.github.com/k3a/2903719bb42b48c9198d20c2d6f73ac1
static CGPoint SphericalToTilt(CGFloat altitudeAngleRad, CGFloat azimuthAngleRad)
{
if (altitudeAngleRad == M_PI / 2.0) {
return CGPointMake(0.0, 0.0);
} else if (altitudeAngleRad == 0.0) {
// when pen is laying on the pad it is impossible to precisely encode but at least approximate for 4 cases
if (azimuthAngleRad > 7.0 * M_PI / 4.0 || azimuthAngleRad <= M_PI / 4.0) {
// for azimuthRad == 0, the pen is on the positive Y axis
return CGPointMake(0.0, M_PI / 2.0);
} else if (azimuthAngleRad > M_PI / 4.0 && azimuthAngleRad <= 3 * M_PI / 4.0) {
// for azimuthRad == math.pi/2 the pen is on the positive X axis
return CGPointMake(M_PI / 2.0, 0.0);
} else if (azimuthAngleRad > 3.0 * M_PI / 4.0 && azimuthAngleRad <= 5.0 * M_PI / 4.0) {
// for azimuthRad == math.pi, the pen is on the negative Y axis
return CGPointMake(0.0, -M_PI / 2.0);
} else if (azimuthAngleRad > 5.0 * M_PI / 4.0 && azimuthAngleRad <= 7.0 * M_PI / 4.0) {
// for azimuthRad == math.pi + math.pi/2 pen on negative X axis
return CGPointMake(-M_PI / 2.0, 0.0);
}
}
CGFloat tanAlt = tan(altitudeAngleRad); // tan(x) = sin(x)/cos(x)
CGFloat tiltXrad = atan(sin(azimuthAngleRad) / tanAlt);
CGFloat tiltYrad = atan(cos(azimuthAngleRad) / tanAlt);
return CGPointMake(tiltXrad, tiltYrad);
}
static CGFloat RadsToDegrees(CGFloat rads)
{
return rads * 180 / M_PI;
}
static NSInteger ButtonMaskToButtons(UIEventButtonMask buttonMask)
{
NSInteger buttonsMaskResult = 0;
if ((buttonMask & UIEventButtonMaskPrimary) != 0) {
buttonsMaskResult |= 1;
}
if ((buttonMask & UIEventButtonMaskSecondary) != 0) {
buttonsMaskResult |= 2;
}
// undocumented mask value which represents the "auxiliary button" (i.e. middle mouse button)
if ((buttonMask & 0x4) != 0) {
buttonsMaskResult |= 4;
}
return buttonsMaskResult;
}
static const char *PointerTypeCStringFromUITouchType(UITouchType type)
{
switch (type) {
case UITouchTypeDirect:
return "touch";
case UITouchTypePencil:
return "pen";
case UITouchTypeIndirectPointer:
return "mouse";
case UITouchTypeIndirect:
default:
return "";
}
}
static void UpdatePointerEventModifierFlags(PointerEvent &event, UIKeyModifierFlags flags)
{
event.ctrlKey = (flags & UIKeyModifierControl) != 0;
event.shiftKey = (flags & UIKeyModifierShift) != 0;
event.altKey = (flags & UIKeyModifierAlternate) != 0;
event.metaKey = (flags & UIKeyModifierCommand) != 0;
}
static PointerEvent CreatePointerEventFromActivePointer(
ActivePointer activePointer,
RCTPointerEventType eventType,
UIView *rootComponentView)
{
PointerEvent event = {};
event.pointerId = activePointer.identifier;
event.pointerType = PointerTypeCStringFromUITouchType(activePointer.touchType);
if (eventType == RCTPointerEventTypeCancel) {
event.clientPoint = RCTPointFromCGPoint(CGPointZero);
event.screenPoint =
RCTPointFromCGPoint([rootComponentView convertPoint:CGPointZero
toCoordinateSpace:rootComponentView.window.screen.coordinateSpace]);
event.offsetPoint = RCTPointFromCGPoint([rootComponentView convertPoint:CGPointZero
toView:activePointer.componentView]);
} else {
event.clientPoint = RCTPointFromCGPoint(activePointer.clientPoint);
event.screenPoint = RCTPointFromCGPoint(activePointer.screenPoint);
event.offsetPoint = RCTPointFromCGPoint(activePointer.offsetPoint);
}
event.pressure = activePointer.force;
if (activePointer.touchType == UITouchTypeIndirectPointer) {
// pointer events with a mouse button pressed should report a pressure of 0.5
// when the touch is down and 0.0 when it is lifted regardless of how it is reported by the OS
event.pressure = eventType != RCTPointerEventTypeEnd ? 0.5 : 0.0;
}
CGFloat pointerSize = activePointer.majorRadius * 2.0;
if (activePointer.touchType == UITouchTypeIndirectPointer) {
// mouse type pointers should always report a size of 1
pointerSize = 1.0;
}
event.width = pointerSize;
event.height = pointerSize;
CGPoint tilt = SphericalToTilt(activePointer.altitudeAngle, activePointer.azimuthAngle);
event.tiltX = RadsToDegrees(tilt.x);
event.tiltY = RadsToDegrees(tilt.y);
event.detail = 0;
event.button = activePointer.button;
event.buttons = ButtonMaskToButtons(activePointer.buttonMask);
UpdatePointerEventModifierFlags(event, activePointer.modifierFlags);
event.tangentialPressure = 0.0;
event.twist = 0;
event.isPrimary = activePointer.isPrimary;
return event;
}
static PointerEvent CreatePointerEventFromIncompleteHoverData(
NSInteger pointerId,
std::string pointerType,
CGPoint clientLocation,
CGPoint screenLocation,
CGPoint offsetLocation,
UIKeyModifierFlags modifierFlags)
{
PointerEvent event = {};
event.pointerId = pointerId;
event.pressure = 0.0;
event.pointerType = pointerType;
event.clientPoint = RCTPointFromCGPoint(clientLocation);
event.screenPoint = RCTPointFromCGPoint(screenLocation);
event.offsetPoint = RCTPointFromCGPoint(offsetLocation);
event.width = 1.0;
event.height = 1.0;
event.tiltX = 0;
event.tiltY = 0;
event.detail = 0;
event.button = -1;
event.buttons = 0;
UpdatePointerEventModifierFlags(event, modifierFlags);
event.tangentialPressure = 0.0;
event.twist = 0;
event.isPrimary = true;
return event;
}
static void UpdateActivePointerWithUITouch(
ActivePointer &activePointer,
UITouch *uiTouch,
UIEvent *uiEvent,
UIView *rootComponentView)
{
CGPoint location = [uiTouch locationInView:rootComponentView];
UIView *hitTestedView = [rootComponentView hitTest:location withEvent:nil];
activePointer.componentView = FindClosestFabricManagedTouchableView(hitTestedView);
activePointer.clientPoint = [uiTouch locationInView:rootComponentView];
activePointer.screenPoint = [rootComponentView convertPoint:activePointer.clientPoint
toCoordinateSpace:rootComponentView.window.screen.coordinateSpace];
activePointer.offsetPoint = [uiTouch locationInView:activePointer.componentView];
activePointer.timestamp = uiTouch.timestamp;
activePointer.force = RCTZeroIfNaN(uiTouch.force / uiTouch.maximumPossibleForce);
activePointer.touchType = uiTouch.type;
activePointer.majorRadius = uiTouch.majorRadius;
activePointer.altitudeAngle = uiTouch.altitudeAngle;
activePointer.azimuthAngle = [uiTouch azimuthAngleInView:nil];
UIEventButtonMask nextButtonMask = 0;
if (uiTouch.phase != UITouchPhaseEnded) {
nextButtonMask = uiTouch.type == UITouchTypeIndirectPointer ? uiEvent.buttonMask : 1;
}
activePointer.button = ButtonMaskDiffToButton(activePointer.buttonMask, nextButtonMask);
activePointer.buttonMask = nextButtonMask;
activePointer.modifierFlags = uiEvent.modifierFlags;
}
/**
* Given an ActivePointer determine if it is still within the same event target tree as
* the one which initiated the pointer gesture.
*/
static BOOL IsPointerWithinInitialTree(ActivePointer activePointer)
{
NSOrderedSet<RCTReactTaggedView *> *initialViewSet =
GetTouchableViewsInPathToRoot(activePointer.initialComponentView);
for (RCTReactTaggedView *canidateTaggedView in initialViewSet) {
if (canidateTaggedView.tag == activePointer.componentView.tag) {
return YES;
}
}
return NO;
}
/**
* Surprisingly, `__unsafe_unretained id` pointers are not regular pointers
* and `std::hash<>` cannot hash them.
* This is quite trivial but decent implementation of hasher function
* inspired by this research: https://stackoverflow.com/a/21062520/496389.
*/
template <typename PointerT>
struct PointerHasher {
constexpr std::size_t operator()(const PointerT &value) const
{
return reinterpret_cast<size_t>(value);
}
};
@interface RCTSurfacePointerHandler () <UIGestureRecognizerDelegate>
@end
@implementation RCTSurfacePointerHandler {
std::unordered_map<__unsafe_unretained UITouch *, ActivePointer, PointerHasher<__unsafe_unretained UITouch *>>
_activePointers;
/*
* We hold the view weakly to prevent a retain cycle.
*/
__weak UIView *_rootComponentView;
RCTIdentifierPool<11> _identifierPool;
UIHoverGestureRecognizer *_mouseHoverRecognizer API_AVAILABLE(ios(13.0));
UIHoverGestureRecognizer *_penHoverRecognizer API_AVAILABLE(ios(13.0));
NSMutableDictionary<NSNumber *, NSOrderedSet<RCTReactTaggedView *> *> *_currentlyHoveredViewsPerPointer;
NSInteger _primaryTouchPointerId;
}
- (instancetype)init
{
if (self = [super initWithTarget:nil action:nil]) {
// `cancelsTouchesInView` and `delaysTouches*` are needed in order
// to be used as a top level event delegated recognizer.
// Otherwise, lower-level components not built using React Native,
// will fail to recognize gestures.
self.cancelsTouchesInView = NO;
self.delaysTouchesBegan = NO; // This is default value.
self.delaysTouchesEnded = NO;
self.delegate = self;
_mouseHoverRecognizer = nil;
_penHoverRecognizer = nil;
_currentlyHoveredViewsPerPointer = [[NSMutableDictionary alloc] init];
_primaryTouchPointerId = -1;
}
return self;
}
RCT_NOT_IMPLEMENTED(-(instancetype)initWithTarget : (id)target action : (SEL)action)
- (void)attachToView:(UIView *)view
{
RCTAssert(self.view == nil, @"RCTSurfacePointerHandler already has an attached view.");
[view addGestureRecognizer:self];
_rootComponentView = view;
_mouseHoverRecognizer = [[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(mouseHovering:)];
_mouseHoverRecognizer.allowedTouchTypes = @[ @(UITouchTypeIndirectPointer) ];
[view addGestureRecognizer:_mouseHoverRecognizer];
_penHoverRecognizer = [[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(penHovering:)];
_penHoverRecognizer.allowedTouchTypes = @[ @(UITouchTypePencil) ];
[view addGestureRecognizer:_penHoverRecognizer];
}
- (void)detachFromView:(UIView *)view
{
RCTAssertParam(view);
RCTAssert(self.view == view, @"RCTSufracePointerHandler attached to another view.");
[view removeGestureRecognizer:self];
_rootComponentView = nil;
if (_mouseHoverRecognizer != nil) {
[view removeGestureRecognizer:_mouseHoverRecognizer];
_mouseHoverRecognizer = nil;
}
if (_penHoverRecognizer != nil) {
[view removeGestureRecognizer:_penHoverRecognizer];
_penHoverRecognizer = nil;
}
}
#pragma mark - UITouch to ActivePointer management
- (void)_registerTouches:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
ActivePointer activePointer = {};
// Determine the identifier of the Pointer and if it is the primary pointer
switch (touch.type) {
case UITouchTypeIndirectPointer:
activePointer.identifier = kMousePointerId;
activePointer.isPrimary = true;
break;
case UITouchTypePencil:
activePointer.identifier = kPencilPointerId;
activePointer.isPrimary = true;
break;
default:
// use the identifier pool offset to ensure no conflicts between the reserved IDs and the
// touch IDs
activePointer.identifier = _identifierPool.dequeue() + kTouchIdentifierPoolOffset;
if (_primaryTouchPointerId == -1) {
_primaryTouchPointerId = activePointer.identifier;
activePointer.isPrimary = true;
}
break;
}
// If the pointer has not been marked as hovering over views before the touch started, we register
// that the activeTouch should not maintain its hovered state once the pointer has been lifted.
auto currentlyHoveredViews = [_currentlyHoveredViewsPerPointer objectForKey:@(activePointer.identifier)];
if (currentlyHoveredViews == nil || [currentlyHoveredViews count] == 0) {
activePointer.shouldLeaveWhenReleased = YES;
}
activePointer.initialComponentView = FindClosestFabricManagedTouchableView(touch.view);
UpdateActivePointerWithUITouch(activePointer, touch, event, _rootComponentView);
_activePointers.emplace(touch, activePointer);
}
}
- (void)_updateTouches:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
for (UITouch *touch in touches) {
auto iterator = _activePointers.find(touch);
RCTAssert(iterator != _activePointers.end(), @"Inconsistency between local and UIKit touch registries");
if (iterator == _activePointers.end()) {
continue;
}
UpdateActivePointerWithUITouch(iterator->second, touch, event, _rootComponentView);
}
}
- (void)_unregisterTouches:(NSSet<UITouch *> *)touches
{
for (UITouch *touch in touches) {
auto iterator = _activePointers.find(touch);
RCTAssert(iterator != _activePointers.end(), @"Inconsistency between local and UIKit touch registries");
if (iterator == _activePointers.end()) {
continue;
}
auto &activePointer = iterator->second;
if (activePointer.identifier == _primaryTouchPointerId) {
_primaryTouchPointerId = -1;
}
// only need to enqueue if the touch type isn't one with a reserved identifier
switch (touch.type) {
case UITouchTypeIndirectPointer:
case UITouchTypePencil:
break;
default:
// since the touch's identifier has been offset we need to re-normalize it to 0-based
// which is what the identifier pool expects
_identifierPool.enqueue(activePointer.identifier - kTouchIdentifierPoolOffset);
}
_activePointers.erase(touch);
}
}
- (std::vector<ActivePointer>)_activePointersFromTouches:(NSSet<UITouch *> *)touches
{
std::vector<ActivePointer> activePointers;
activePointers.reserve(touches.count);
for (UITouch *touch in touches) {
auto iterator = _activePointers.find(touch);
RCTAssert(iterator != _activePointers.end(), @"Inconsistency between local and UIKit touch registries");
if (iterator == _activePointers.end()) {
continue;
}
activePointers.push_back(iterator->second);
}
return activePointers;
}
- (void)_dispatchActivePointers:(std::vector<ActivePointer>)activePointers eventType:(RCTPointerEventType)eventType
{
for (const auto &activePointer : activePointers) {
PointerEvent pointerEvent = CreatePointerEventFromActivePointer(activePointer, eventType, _rootComponentView);
SharedTouchEventEmitter eventEmitter = GetTouchEmitterFromView(
activePointer.componentView,
[_rootComponentView convertPoint:activePointer.clientPoint toView:activePointer.componentView]);
if (eventEmitter != nil) {
switch (eventType) {
case RCTPointerEventTypeStart: {
eventEmitter->onPointerDown(std::move(pointerEvent));
break;
}
case RCTPointerEventTypeMove: {
eventEmitter->onPointerMove(std::move(pointerEvent));
break;
}
case RCTPointerEventTypeEnd: {
eventEmitter->onPointerUp(pointerEvent);
if (pointerEvent.isPrimary && pointerEvent.button == 0 && IsPointerWithinInitialTree(activePointer)) {
eventEmitter->onClick(std::move(pointerEvent));
}
break;
}
case RCTPointerEventTypeCancel: {
eventEmitter->onPointerCancel(std::move(pointerEvent));
break;
}
}
}
}
}
#pragma mark - `UIResponder`-ish touch-delivery methods
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
[self _registerTouches:touches withEvent:event];
[self _dispatchActivePointers:[self _activePointersFromTouches:touches] eventType:RCTPointerEventTypeStart];
if (self.state == UIGestureRecognizerStatePossible) {
self.state = UIGestureRecognizerStateBegan;
} else if (self.state == UIGestureRecognizerStateBegan) {
self.state = UIGestureRecognizerStateChanged;
}
}
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
[self _updateTouches:touches withEvent:event];
[self _dispatchActivePointers:[self _activePointersFromTouches:touches] eventType:RCTPointerEventTypeMove];
self.state = UIGestureRecognizerStateChanged;
}
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
[self _updateTouches:touches withEvent:event];
[self _dispatchActivePointers:[self _activePointersFromTouches:touches] eventType:RCTPointerEventTypeEnd];
[self _unregisterTouches:touches];
if (AllTouchesAreCancelledOrEnded(event.allTouches)) {
self.state = UIGestureRecognizerStateEnded;
} else if (AnyTouchesChanged(event.allTouches)) {
self.state = UIGestureRecognizerStateChanged;
}
}
- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
[self _updateTouches:touches withEvent:event];
[self _dispatchActivePointers:[self _activePointersFromTouches:touches] eventType:RCTPointerEventTypeCancel];
[self _unregisterTouches:touches];
if (AllTouchesAreCancelledOrEnded(event.allTouches)) {
self.state = UIGestureRecognizerStateCancelled;
} else if (AnyTouchesChanged(event.allTouches)) {
self.state = UIGestureRecognizerStateChanged;
}
}
- (void)reset
{
[super reset];
if (!_activePointers.empty()) {
std::vector<ActivePointer> activePointers;
activePointers.reserve(_activePointers.size());
for (const auto &pair : _activePointers) {
activePointers.push_back(pair.second);
}
[self _dispatchActivePointers:activePointers eventType:RCTPointerEventTypeCancel];
// Force-unregistering all the pointers
_activePointers.clear();
_identifierPool.reset();
}
}
- (BOOL)canPreventGestureRecognizer:(UIGestureRecognizer *)preventedGestureRecognizer
{
return NO;
}
#pragma mark - Hover callbacks
- (void)penHovering:(UIHoverGestureRecognizer *)recognizer API_AVAILABLE(ios(13.0))
{
[self hovering:recognizer pointerId:kPencilPointerId pointerType:"pen"];
}
- (void)mouseHovering:(UIHoverGestureRecognizer *)recognizer API_AVAILABLE(ios(13.0))
{
[self hovering:recognizer pointerId:kMousePointerId pointerType:"mouse"];
}
- (void)hovering:(UIHoverGestureRecognizer *)recognizer
pointerId:(int)pointerId
pointerType:(std::string)pointerType API_AVAILABLE(ios(13.0))
{
UIView *listenerView = recognizer.view;
CGPoint clientLocation = [recognizer locationInView:listenerView];
CGPoint screenLocation = [listenerView convertPoint:clientLocation
toCoordinateSpace:listenerView.window.screen.coordinateSpace];
UIView *targetView = [listenerView hitTest:clientLocation withEvent:nil];
targetView = FindClosestFabricManagedTouchableView(targetView);
CGPoint offsetLocation = [recognizer locationInView:targetView];
UIKeyModifierFlags modifierFlags;
modifierFlags = recognizer.modifierFlags;
PointerEvent event = CreatePointerEventFromIncompleteHoverData(
pointerId, pointerType, clientLocation, screenLocation, offsetLocation, modifierFlags);
SharedTouchEventEmitter eventEmitter = GetTouchEmitterFromView(targetView, offsetLocation);
if (eventEmitter != nil) {
switch (recognizer.state) {
case UIGestureRecognizerStateEnded:
eventEmitter->onPointerLeave(std::move(event));
break;
default:
eventEmitter->onPointerMove(std::move(event));
break;
}
}
}
@end