163 lines
4.3 KiB
JavaScript
163 lines
4.3 KiB
JavaScript
|
/**
|
||
|
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||
|
*
|
||
|
* This source code is licensed under the MIT license found in the
|
||
|
* LICENSE file in the root directory of this source tree.
|
||
|
*
|
||
|
* @flow
|
||
|
* @format
|
||
|
* @oncall react_native
|
||
|
*/
|
||
|
|
||
|
'use strict';
|
||
|
|
||
|
import type {PlatformConfig} from '../AnimatedPlatformConfig';
|
||
|
|
||
|
import AnimatedNode from './AnimatedNode';
|
||
|
import AnimatedWithChildren from './AnimatedWithChildren';
|
||
|
import * as React from 'react';
|
||
|
|
||
|
const MAX_DEPTH = 5;
|
||
|
|
||
|
export function isPlainObject(
|
||
|
value: mixed,
|
||
|
/* $FlowIssue[incompatible-type-guard] - Flow does not know that the prototype
|
||
|
and ReactElement checks preserve the type refinement of `value`. */
|
||
|
): value is $ReadOnly<{[string]: mixed}> {
|
||
|
return (
|
||
|
value !== null &&
|
||
|
typeof value === 'object' &&
|
||
|
Object.getPrototypeOf(value).isPrototypeOf(Object) &&
|
||
|
!React.isValidElement(value)
|
||
|
);
|
||
|
}
|
||
|
|
||
|
function flatAnimatedNodes(
|
||
|
value: mixed,
|
||
|
nodes: Array<AnimatedNode> = [],
|
||
|
depth: number = 0,
|
||
|
): Array<AnimatedNode> {
|
||
|
if (depth >= MAX_DEPTH) {
|
||
|
return nodes;
|
||
|
}
|
||
|
if (value instanceof AnimatedNode) {
|
||
|
nodes.push(value);
|
||
|
} else if (Array.isArray(value)) {
|
||
|
for (let ii = 0, length = value.length; ii < length; ii++) {
|
||
|
const element = value[ii];
|
||
|
flatAnimatedNodes(element, nodes, depth + 1);
|
||
|
}
|
||
|
} else if (isPlainObject(value)) {
|
||
|
const keys = Object.keys(value);
|
||
|
for (let ii = 0, length = keys.length; ii < length; ii++) {
|
||
|
const key = keys[ii];
|
||
|
flatAnimatedNodes(value[key], nodes, depth + 1);
|
||
|
}
|
||
|
}
|
||
|
return nodes;
|
||
|
}
|
||
|
|
||
|
// Returns a copy of value with a transformation fn applied to any AnimatedNodes
|
||
|
function mapAnimatedNodes(value: any, fn: any => any, depth: number = 0): any {
|
||
|
if (depth >= MAX_DEPTH) {
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
if (value instanceof AnimatedNode) {
|
||
|
return fn(value);
|
||
|
} else if (Array.isArray(value)) {
|
||
|
return value.map(element => mapAnimatedNodes(element, fn, depth + 1));
|
||
|
} else if (isPlainObject(value)) {
|
||
|
const result: {[string]: any} = {};
|
||
|
const keys = Object.keys(value);
|
||
|
for (let ii = 0, length = keys.length; ii < length; ii++) {
|
||
|
const key = keys[ii];
|
||
|
result[key] = mapAnimatedNodes(value[key], fn, depth + 1);
|
||
|
}
|
||
|
return result;
|
||
|
} else {
|
||
|
return value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
export default class AnimatedObject extends AnimatedWithChildren {
|
||
|
#nodes: $ReadOnlyArray<AnimatedNode>;
|
||
|
_value: mixed;
|
||
|
|
||
|
/**
|
||
|
* Creates an `AnimatedObject` if `value` contains `AnimatedNode` instances.
|
||
|
* Otherwise, returns `null`.
|
||
|
*/
|
||
|
static from(value: mixed): ?AnimatedObject {
|
||
|
const nodes = flatAnimatedNodes(value);
|
||
|
if (nodes.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
return new AnimatedObject(nodes, value);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Should only be called by `AnimatedObject.from`.
|
||
|
*/
|
||
|
constructor(nodes: $ReadOnlyArray<AnimatedNode>, value: mixed) {
|
||
|
super();
|
||
|
this.#nodes = nodes;
|
||
|
this._value = value;
|
||
|
}
|
||
|
|
||
|
__getValue(): any {
|
||
|
return mapAnimatedNodes(this._value, node => {
|
||
|
return node.__getValue();
|
||
|
});
|
||
|
}
|
||
|
|
||
|
__getValueWithStaticObject(staticObject: mixed): any {
|
||
|
const nodes = this.#nodes;
|
||
|
let index = 0;
|
||
|
// NOTE: We can depend on `this._value` and `staticObject` sharing a
|
||
|
// structure because of `useAnimatedPropsMemo`.
|
||
|
return mapAnimatedNodes(staticObject, () => nodes[index++].__getValue());
|
||
|
}
|
||
|
|
||
|
__getAnimatedValue(): any {
|
||
|
return mapAnimatedNodes(this._value, node => {
|
||
|
return node.__getAnimatedValue();
|
||
|
});
|
||
|
}
|
||
|
|
||
|
__attach(): void {
|
||
|
const nodes = this.#nodes;
|
||
|
for (let ii = 0, length = nodes.length; ii < length; ii++) {
|
||
|
const node = nodes[ii];
|
||
|
node.__addChild(this);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
__detach(): void {
|
||
|
const nodes = this.#nodes;
|
||
|
for (let ii = 0, length = nodes.length; ii < length; ii++) {
|
||
|
const node = nodes[ii];
|
||
|
node.__removeChild(this);
|
||
|
}
|
||
|
super.__detach();
|
||
|
}
|
||
|
|
||
|
__makeNative(platformConfig: ?PlatformConfig): void {
|
||
|
const nodes = this.#nodes;
|
||
|
for (let ii = 0, length = nodes.length; ii < length; ii++) {
|
||
|
const node = nodes[ii];
|
||
|
node.__makeNative(platformConfig);
|
||
|
}
|
||
|
super.__makeNative(platformConfig);
|
||
|
}
|
||
|
|
||
|
__getNativeConfig(): any {
|
||
|
return {
|
||
|
type: 'object',
|
||
|
value: mapAnimatedNodes(this._value, node => {
|
||
|
return {nodeTag: node.__getNativeTag()};
|
||
|
}),
|
||
|
};
|
||
|
}
|
||
|
}
|